KS3COMP2 Programming in Python and JavaScript personal learning checklist
England KS3 Computing · Programming
Write, run, test and improve real programs in both languages and undertake creative projects with known users. Quizzes support this practical learning rather than certify it.
Name ____________________ Class __________ Date __________
Tick one box per statement. Red: need help. Amber: partly confident. Green: can do independently.
| I can | Red | Amber | Green |
|---|---|---|---|
| Language practice | |||
| Run and compare equivalent Python and JavaScript programs | |||
| Selection | |||
| Implement and test decisions at an explicit boundary in both languages | |||
| Iteration | |||
| Implement count-controlled and condition-controlled repetition in both languages | |||
| Collections | |||
| Process and modify collections while preserving related data | |||
| Modularity | |||
| Design reusable subprograms with parameters and returned values | |||
| Testing | |||
| Diagnose syntax, runtime and logic faults with a test plan | |||
| Validate inputs and explain limits of a simplified demonstration | |||
| Practical projects | |||
| Develop two-language solutions to varied computational problems | |||
Next revision priority: __________________________________________________